#include "iostream" using namespace std; class Circle { public: Circle(int r); Circle(); const double PI = 3.1415926; double getLength(); double getArea(); double getRadius(); private: double radius = 0; }; double Circle::getLength() { return radius * 2 * PI; } double Circle::getArea() { return radius * radius * PI; } double Circle::getRadius() { return radius; } Circle::Circle(int r) : radius(r) {} Circle::Circle() : radius(0) {} int main() { Circle circle(17); cout << "Area | Length | Radius" << endl; cout << circle.getArea() << endl << circle.getLength() << endl << circle.getRadius(); } // -------------------------------------------------------------- class Circle2 { public: const double PI = 3.1415926; void printArea(); void printLength(); void printRadius(); Circle2(double radius) : radius(radius) { area = radius * radius * PI; length = radius * 2 * PI; } Circle2(const Circle2 &c2) { radius = c2.radius; length = c2.length; area = c2.area; } private: double radius = 0; double length = 0; double area = 0; }; void Circle2::printArea() { cout << "Area: " << area << endl; } void Circle2::printLength() { cout << "Length: " << length << endl; } void Circle2::printRadius() { cout << "Radius: " << radius << endl; }