package cap3 import "math" type Ex30TriangleType int const ( Ex30TriangleTypeNone Ex30TriangleType = iota // 不是三角形 Ex30TriangleTypeNormal Ex30TriangleType = iota // 普通三角形 Ex30TriangleTypeIsosceles Ex30TriangleType = iota // 等腰三角形 Ex30TriangleTypeEquilateral Ex30TriangleType = iota // 等边三角形 Ex30TriangleTypeRight Ex30TriangleType = iota // 直角三角形 ) func Ex30(nums []float64) Ex30TriangleType { a, b, c := nums[0], nums[1], nums[2] if a <= 0 || b <= 0 || c <= 0 || a+b <= c || a+c <= b || b+c <= a { return Ex30TriangleTypeNone } if a == b && b == c { return Ex30TriangleTypeEquilateral } if a == b || a == c || b == c { return Ex30TriangleTypeIsosceles } if math.Pow(a, 2)+math.Pow(b, 2) == math.Pow(c, 2) || math.Pow(a, 2)+math.Pow(c, 2) == math.Pow(b, 2) || math.Pow(b, 2)+math.Pow(c, 2) == math.Pow(a, 2) { return Ex30TriangleTypeRight } else { return Ex30TriangleTypeNormal } }