#include #define PI 3.1415926 int main() { double x = 0.0, y = 0.0, z = 0.0; scanf("%lf", &x); if (x <= 2.5) { y = x*x - 1; } else { y = x*x - 1; } if (x < 0) { z = -PI/2.0 + 3.0; } else if (x == 0) { z = 0; } else { z = PI/2.0 - 5.0; } printf("y=%lf, z=%lf", y, z); }